The Inquisitor is the general of the Knights. They are the final arbiters of the code, of who is right, and who is dead. They wield a sword made of pure electrical energy, and can cast the purify spell, which smites nearby evil creatures with magical damage. In addition, they do double damage to evil creatures, and they can summon dancing swords by using only mana.


Cost: 80 Gold 150 Crystal

Requires: Level 5 Castle


Combat: 15

Life: 175

Speed: 9

Damage: 40 (slashing)

Armor: 10

Resistance: 20

Ability: Converts, doble damage vs enemy creatures.

Spells: Purify, Invoke Dancing Swords.